Thursday, December 13, 2012

Final project

For our final project my teacher made the class design something for if we were in the real world and making something for work. I choose to do concept character for if I was making a video game. When I was think on what I should do for the project I saw this picture and thought I would make a great game.

  Aahabershaw. Teddy-bears. Digital image. To Combat the Forces of Darkness…. Blog at WordPress.com., n.d. Web. 13 Dec. 2012.

Here  are my early drawling for this project.

This my first drawling of the hero of the i name him MoMo

Concept 1-personal image-Bradley Livengood-12/13/2012
Then next



Concept 2-personal image-Bradley Livengood-12/13/2012

Here is my next on concept artist
This one was my best and became the base for my character 




                                      Concept 3-ppesonal image-Bradley Livengood-12/13/2012


Here is the next pic what my guy look like with color

 bear -personal image-Bradley Livengood-12/13/2012


Name: Momo
Birthday: September 9 1992
Sign of power: The bear
Abilities: dash, strength, spirit and light claws
Power: Spirit of the bear- This power double strength
Mauling- A 64 hit combo attack (and when used with spirit of the bear make a deadly combo attack).  
History: Momo was given the sapphire heart and brought to life by the 12 divine zodiac spirits kings to watch over and protect the children. From the time he given his life he has not let an child under his protection have and nightmare, but the evil king boogie man and his monster attack in great number and kidnap his child and taken him along with other child to the nightmare land in the world of dream so he set out to rescue his child.     








Designer Statement


Designer Statement
            Designers are like gods for they create worlds for people to live in and explore. The worlds that designers make come from their heart and mind and embody their hope and dream. As a designer also I am proud to call myself one of them. I have also ways love to explore whether it was with a book, movie, video game or even the real world around me. As a designer I can let other people see what the world looks through my eyes. For all human see the world different what I see may not be what someone else sees. Not only as a designer do I have the ability to make worlds but also the city, places and towns but the characters and creatures that live in the world that they have made.
For our final project my teacher made the class design something for if we were in the real world and making something for work. I choose to do concept character for if I was making a video game. When I was think on what I should do for the project I saw this picture and thought I would make a great game.

  Aahabershaw. Teddy-bears. Digital image. To Combat the Forces of Darkness…. Blog at WordPress.com., n.d. Web. 13 Dec. 2012.

Here  are my early drawling for this project.

This my first drawling of the hero of the i name him MoMo

Concept 1-personal image-Bradley Livengood-12/13/2012
Then next



Concept 2-personal image-Bradley Livengood-12/13/2012
Here is my next on concept artist
This one was my best and became the base for my character 



                                      Concept 3-ppesonal image-Bradley Livengood-12/13/2012
Here is the next pic




                                       Concept 3-ppesonal image-Bradley Livengood-12/13/2012
                                                          
The few next steps or going to a finish project.



bear-personal image- Bradley Livengood. 12/13/12







Friday, November 9, 2012

chapter 2 unity


Unity - A piece of art that  that it's objective Pisces of elements that give a balances and harmonious feel.

                                        Unity-personal image-Bradley Livengood-11/15/2012

Harmony- a pleasing organised of parts

                                        harmony-personal image-Bradley Livengood-11/15/2012

Representational- art that portrays real  life object

                                   coke bottle 2 personal image-Bradley Livengood-11/15/2012

Chapter 13 Color


Additive system- a system of mixing color base off light

Additive system-personal image-Bradley Livengood-11/10/2012

Subtractive system a system of mixing color base off pigments

-personal image-Bradley Livengood-11/10/2012

Primary colors- base color that have not been mad by mixing other color to make them
Primary colors-personal image-Bradley Livengood-11/10/2012


chapter 3 EMPHASIS AND FOCAL POINT

 FOCAL POINT- A  techniques that make the  audience look to a certain place.
Focal point--personal image-Bradley Livengood-11/15/2012/10/2012


EMPHASIS BY CONTRAST- is  away to make your image more clear by putting more detail into your man object.
EMPHASIS BY CONTRAST-personal image-Bradley Livengood-11/15/2012


EMPHASIS BY ISOLATION- a way to make the image stand out by isolating and blurring the background..
EMPHASIS BY ISOLATION-personal image-Bradley Livengood-11/15/2012

chapter 12 Value

Value- Art work that use light and shadow

                                      Value 2-personal image-Bradley Livengood-11/8/2012

Achromatic- Art work in the colors black, gray, white

                                     Achromatic--personal image-Bradley Livengood-11/9/2012


Value contrast- a term that shows the relationship between areas of  light and shadow
                                    Value contrast-personal image-Bradley Livengood-11/10/2012

Value contrast 2-personal image-Bradley Livengood-11/10/2012